Author Topic: [REFORGER] Another Public Conflict Server  (Read 204 times)

SFC Clements

  • 11B4O Infantryman
  • Combat Element
  • Posts: 438
[REFORGER] Another Public Conflict Server
« on: June 07, 2024, 01:39:29 PM »
ALCON,

 New unofficial 506th server up and running. The server is currently running with the exception of ACE Medical using all mods that are run on the official server. I will be running some additional mods occasionally to test them, but will generally maintain the same as we are used to. Hop on and liberate EVERON.

Another Public Conflict Server

Direct Connect info:
IP: 199.127.63.231
PORT: 2005

Respectfully,
« Last Edit: Today at 02:19:00 AM by SFC Clements »
J. CLEMENTS
SFC, USA
Platoon Sergeant, Co A\1-506 Infantry


SFC Clements

  • 11B4O Infantryman
  • Combat Element
  • Posts: 438
Re: [REFORGER] Public Server
« Reply #1 on: June 07, 2024, 01:39:59 PM »
Changelog 05MAY2024



General Changes
Server has been renamed '[UNOFFICIAL] 506th IR - Public Server' and now acts as the Unit's Psuedo Public Server
Server Rules have been added and adjusted - All sections have assigned Radio Frequencies, with the addition of Command Net as 40
Added  - 506th Conflict Remix
Added - RHS Vanilla Inventory Compat
Settings - Built into Scenario all Unit Server changes -- (Bleed Rate/Health Regen, Loadout Saving, Killfeed Disabled)
Upgraded Server to hold 40 Players

Testing Changes
Added - Better Hits Effects
Added - Better Muzzle Flashes 2.0
Added - Bacon Weather
Added - MCX Spear 6.8 Removed until minor fixes have occurred

Works In Progress
Persistent Server saves to prevent Scenario Restart when the server either crashes or restarts

Feedback should be sent to SFC Clements and SSG C. Mitchell
J. CLEMENTS
SFC, USA
Platoon Sergeant, Co A\1-506 Infantry


SFC Clements

  • 11B4O Infantryman
  • Combat Element
  • Posts: 438
Re: [REFORGER] Public Server
« Reply #2 on: June 07, 2024, 01:40:22 PM »
SERVER UPDATE:

 Server state is good (when Bohemia's Backend infrastructure is working).

 We are going to be mixing things up a bit on the weekends to help alleviate the burnout of doing the same thing over and over again.

For now we will run Resistance on the weekends, and combat ops during the week. Again, want to re-emphasize that mods are pretty consistently being added/removed for testing, keep an eye on the changelog post maintained by SSG C. Mitchell to see if your favorite mod has made it onto the server.

For mod/mission suggestions please send them to SSG C. Mitchell and myself.

Respectfully,
J. CLEMENTS
SFC, USA
Platoon Sergeant, Co A\1-506 Infantry


SFC Clements

  • 11B4O Infantryman
  • Combat Element
  • Posts: 438
Re: [REFORGER] Public Server
« Reply #3 on: June 07, 2024, 01:40:54 PM »
Changelog 18MAY2024



General Changes
Added  - Fallujah Conflict
Added  - Coalition Squad Interface (Setting for this are per person)


Testing Changes
Added - AH-64D APACHE

Works In Progress
Persistent Server saves to prevent Scenario Restart when the server either crashes or restarts

Feedback should be sent to SFC Clements and SSG C. Mitchell
J. CLEMENTS
SFC, USA
Platoon Sergeant, Co A\1-506 Infantry


SFC Clements

  • 11B4O Infantryman
  • Combat Element
  • Posts: 438
Re: [REFORGER] Public Server
« Reply #4 on: Today at 02:16:33 AM »
Reforger Public Server Name Change: Another Public Conflict Server 

The idea behind buying this server box was to bring attention to the Unit, to have a place where Unit members could go and enjoy and learn the game outside of the "Official" setting, and have a place where the S-4 Reforger teams could get mods tested with a number of people at any given time.

Due to reasons that will not be discussed here, the Server no longer qualifies to maintain the 506th Tag in it's name.

My hope is that all of you will continue to use it, and find good times while doing so. I apologize in advance for any inconvenience that this may cause.

Respectfully,
J. CLEMENTS
SFC, USA
Platoon Sergeant, Co A\1-506 Infantry