Recruiting > The Duty Desk
Mods Issue
(1/1)
VitalSniper1984:
So a two part maybe 3 part question. I installed the mods last night and played around in editor to make sure they were working. A couple things I noticed 1st: Enhanced Movement I cannot configure my key bindings to be able to climb over walls as shown in the mod video you find on steam. I can hit L Cntl+V and climb short cover but not walls. 2nd: I didn’t try this with a lot of weapons and attachments. I only tried equipping one rifle last night to put attachments on, that being one of the SCAR CQC variants. When I added a laser attachment to it and started the scenario I would hit L and instead of a VIS laser or IR laser a flashlight which I did not equip would turn on. I’d look at my inventory and there would be a Defender Light attached to my rifle. So my work around was be adding a PEQ-15 or equivalent laser attachment to my plate carrier/pack inventory and adding it that way which seemed to work.
Also in the realm of weird attachment issues when I’d try equipping a laser pointer attachment I’d get the error message as follows upon start of a scenario: ‘bin\config.bin/cfgPatches/tiad_506th_Light_Laser_switch’ not an array
Thanks in advance for helping me with this loaded question
SFC (Ret) J. Morris:
RCT Dever,
Check your PM's - I have sent you some additional informaiton that should help you get squared away here.
Capt (Ret) Clay:
The first two questions will be answered during your Recruit Training including being given loadouts. The third question I can not answer as it is out of my realm of knowledge.
Regards,
W01 Clay
S-3 Recruit Instructor
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