Author Topic: Trying to fix my borked mods.  (Read 842 times)

S. Wheeler

  • Posts: 17
Trying to fix my borked mods.
« on: July 01, 2021, 07:15:43 PM »
So as far as I can tell I should have all the mods required to make everything work as it's supposed to, but I keep having odd launch issues. I'm re-downloading and reinstalling the offending mod. I'd really like to get some digital trigger time, even if it's only on the public server for the time being. Any assistance would be greatly appreciated.

M. Sim

  • Posts: 47
Re: Trying to fix my borked mods.
« Reply #1 on: July 01, 2021, 07:44:57 PM »
Public server uses a few different mods. Check the related thread.

S. Wheeler

  • Posts: 17
Re: Trying to fix my borked mods.
« Reply #2 on: July 01, 2021, 08:06:04 PM »
I'm aware of that, I have two different profiles with two different modlists for that purpose, but I'm still wrestling with things. I'll keep tinkering and keep note of any specific errors I get.

SGT M. Jaeger

  • 12B Combat Engineer
  • Combat Element
  • Posts: 399
Re: Trying to fix my borked mods.
« Reply #3 on: July 01, 2021, 08:37:53 PM »
I'll get you through it...I have some screenshots that help you double check what you're seeing in your Arma Mods section to make sure you're good on your presets.

v/r
CPL M. Jaeger
M. JAEGER
SGT, USA
Combat Engineer, 1-326 Combat Engineers


S. Wheeler

  • Posts: 17
Re: Trying to fix my borked mods.
« Reply #4 on: July 01, 2021, 08:43:41 PM »
Thanks, Corporal, as we discussed I'm going to take a scorched earth approach and start from scratch.

Matter closed. Tango mike.