Author Topic: 1.38 update causes Arma to not load due to GimmieMoarFrames procedure  (Read 4449 times)

Jameson

  • Posts: 116
After the 1.38 update this week, my Arma 3 would just die on launch with no error message at all.

I tracked it down to a memory registry setting done by the "GimmieMoarFrames" procedure.

Here's the relevant link: http://forums.bistudio.com/showthread.php?177454

direct link to the off file: https://github.com/fred41/GimmeMoarFrames/blob/master/GimmeMoarFrames/GMF_Off.reg

My registry setting was different than that file (windows 7 64bit) and was found here:
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\arma3.exe

Some current issues, and possible resolutions:
http://steamcommunity.com/app/107410/discussions/0/620703493320198228/

It was also recommended to delete all the memory allocators in steamapps/common/Arma3/Dll and just use the system memory allocator for windows 7 and up. I haven't fully tested this yet, so do at your own peril.

While searching, I also came across a new network setting to help with lower bandwith. Just add "-bandwidthAlg=2" to your launcher line to use the new network code. It seems to work quite well after the last 3 ops.
« Last Edit: January 23, 2015, 11:37:00 AM by PFC Jameson »

Rattler

  • Posts: 65
Re: 1.38 update causes Arma to not load due to GimmieMoarFrames procedure
« Reply #1 on: January 23, 2015, 05:39:02 PM »
Didn't have that type of problem, but last night after the update my screen would be shakey which makes it real tough to aim.