Author Topic: Firing Range-Scenario  (Read 2238 times)

SGT (Ret) Reilly

  • 11B Infantryman
  • Retired
  • Posts: 223
Firing Range-Scenario
« on: July 19, 2016, 04:54:37 PM »
Hey guys, I put together a small firing range, I know some of the RCT and PV1's were looking for a map of some sorts to fine tune some of their shooting. I also included some Air assets in the mission so you can try your hand at flying either the Rotary Aircraft as well as the Fixed-Winged one on the abandoned vehicles. There is also a small compound  on the map that has 2 squads worth of infantry. This is my first Eden build, so feel free to critique!
Edit: Make sure the standard 506th Mods are running
http://steamcommunity.com/sharedfiles/filedetails/?id=727705853
PV1 Reilly
S. REILLY
SGT, USA
Retired


Pittman

  • Posts: 123
Re: Firing Range-Scenario
« Reply #1 on: July 19, 2016, 06:25:47 PM »
I may try this out later. Thanks for the share!

CW2 (Ret) O'Neill

  • 153A Rotary Wing Aviator
  • Retired
  • Posts: 850
Re: Firing Range-Scenario
« Reply #2 on: July 19, 2016, 06:47:49 PM »
As a Team Leader, I usually arrange team training to cover basic such as target practice, MOUT, CLS usage, weapon designation, vehicle designation and other basics in milsim operations. I'll definitely check this out to see if it could be a feasible template for training some basics.
K. O'NEILL
CW2, USA
Retired


S. Murphy

  • Posts: 253
Re: Firing Range-Scenario
« Reply #3 on: July 19, 2016, 09:03:17 PM »
Much appreciated Big Man!