Last mission I was gunner on an MK Crows turret for the first time. It turned into an evening/night mission, so the scope with nightvision/FLIR was important. I understand there are two gunner positions: one on a scope and one as a gunner. The gunner position rotated 360, but the scope position was non-rotatable. The scope was fixed when in that position. We did not have two gunners in that position, so:
1. Does the scope rotate with the gun? As in do you need two gunners in the position - one one scope and the other on gun - to full use? Or
2. Does the scope rotate with some key combination I did not know?
The situation is that if the MRAP is supporting troops with fire and has only ONE gunner in the position, then the gunner has to jump back-and-forth between scope and gun. However, that is not feasible since that scope does not (seemingly) rotate.
Make sense?