506th IR Realism Unit

Open Forum => Server Information => Topic started by: SPC (Ret) Zudel on June 03, 2021, 06:52:27 PM

Title: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 03, 2021, 06:52:27 PM
If there is already a suggestion thread for the Public Server, please feel free to point it out and I will move my post there.

*In the past we had the F/A-18 on the carrier. We had an F/A-18E (solo seater) and an F/A-18F (Tandem so someone could fly and operate air-to-air weapons while the other uses air-to-ground weapons.). I don't know how others feel about this, but I liked the option of flying with someone else with the F model. It was cool to work together and not have to worry about both.

*Is there a way to respawn lightning and thunder if their are shot down/destroyed? It would be cool to have a way to bring them back.

*It would be nice to have a truck at the FOB to rearm the aircraft. We have the refueling truck, but no rearm truck that I am aware of. If there is one, how do we get it there?
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 03, 2021, 06:53:42 PM
Also, as a side note:

Thank you to those who set up and manage the Public Server. We have been having a great time with it lately. It has also been nice to get the new PV1s in there and teach them some things and let them see some of the things we do and ways we operate so they have a little bit to go into OSUT with. So, thank you to you folks for sure!
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 03, 2021, 07:05:17 PM
SPC Zudel,
In Liberation, you largely have to build resources from your logistics or capture an objective that has a resource “prize”.  It isn’t really designed or intended to have a Zeus spawn in additional resources.

However, I can look at possibly modifying the starting maps for a future map template updates.  I assume your request/suggestion would apply to all the Liberation maps?

Regards,
CPL M. Jaeger
S4/Mods - Public Server
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 03, 2021, 07:09:08 PM
SPC Zudel,
In Liberation, you largely have to build resources from your logistics or capture an objective that has a resource “prize”.  It isn’t really designed or intended to have a Zeus spawn in additional resources.

However, I can look at possibly modifying the starting maps for a future map template updates.  I assume your request/suggestion would apply to all the Liberation maps?

Regards,
CPL M. Jaeger
S4/Mods - Public Server


Yeah. Pretty much just a way for us to be on the carrier, go to a panel, and select an option to respawn thunder or lightning.  Maybe make a pilot slot and only allow the pilot variable to select the option so we don't have everyone spawning them. For the rearm, i just mean maybe a supply truck that is just designated as a way to rearm the aircraft so we don't have to be on the carrier to add weapons to the pylons.
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 03, 2021, 07:10:07 PM
For the suggestion of changing the aircraft, that one is just changing the asset name in the presets file.
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 03, 2021, 07:10:50 PM
(i have also setup and managed a couple liberation servers and files if you ever need any help with anything on them.)
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 03, 2021, 07:27:01 PM
Understood.  Not saying no, just highlighting previous thoughts and player perspectives.

The spawning and options you speak of are available in Zeus.  Building code and a new menu for a limited Zeus for an aviator would not be trivial, and the capability exists if you or someone else is Zeus.

Again, the Liberation gameplay is intended earn and build resources, not just spawn them in. 

I’d welcome a few vet players and unit leaders to chime in.  I’m all ears.

V/r
CPL M. Jaeger
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 07, 2021, 01:15:46 PM
SPC Zudel,
Unfortunately, there is no tandem model available.

v/r
CPL M. Jaeger
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 07, 2021, 04:14:33 PM
SPC Zudel,
Unfortunately, there is no tandem model available.

v/r
CPL M. Jaeger



https://steamcommunity.com/workshop/filedetails/?id=743099837

That is the pack we used in the past. That pack contains both the E and F model. The E is solo and F is tandem.
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 07, 2021, 05:08:48 PM
So you're talking about adding a mod from Steam to the 506th public mod pack?   Even though this is for the public server -- same process...please refer to the CO's post here: https://www.506thir.net/forums/index.php?topic=3233.0

Respectfully,
CPL M. Jaeger
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 07, 2021, 06:33:13 PM
For the public pack. Is there a thread for that one i can post it to? That post you linked says for the 506th pack.
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 07, 2021, 06:48:25 PM
I tried to look for one and can't find anywhere else to post it.
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 07, 2021, 07:00:51 PM
Just post it here then.  Include the same details required for the official mod pack.
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 07, 2021, 07:02:06 PM
Copy. I'll gather as much as i can find after work tonight. Thank you, Corporal!
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 07, 2021, 07:03:43 PM
Now that armaholic is gone, how else do we normally get mods? I can always download it and put it in a Google Drive.
Title: Re: Public Server Suggestions (?)
Post by: SSG M. Jaeger on June 07, 2021, 07:11:43 PM
I can't personally answer all the places that the 506th acquires mods from, other than Steam workshop, Github, or mods made in-house. 

With regards to your proposal, please do the following.

"Mod submissions need to include the following:

-Mod name and download link(DO NOT LINK TO STEAM MODS)
-Explanation of what the mod does and how its mechanics work in-game
-Pros
-Cons
-Bugs
-Summary with why you think the mod should be approved or added(i.e. How it will affect the unit and enhance the experience)

Then send the review/recommendation up your CoC and wait."

Thank you.
v/r
CPL M. Jaeger
Title: Re: Public Server Suggestions (?)
Post by: Capt Ringrose on June 07, 2021, 10:36:11 PM
Now that armaholic is gone, how else do we normally get mods? I can always download it and put it in a Google Drive.

With Armaholic now defunct my preference is that I get a steam workshop link. I don't want to have to download from someelses Google Drive.

Capt Ringrose
S-4 Chief (acting)/S-4 Mod Team Leader
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 08, 2021, 12:14:19 AM
Copy that. Thank you, Captain!
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 08, 2021, 01:57:22 AM
Apparently the old one is no longer supported as the developers had a falling out. So, the main developer created a new version that is in beta. I will be doing thorough testing this next week before posting all of the info and wasting everyone's time. I will post the info after testing. If anyone is willing to help me out at some point, please let me know. I work from 1530 CST to about 2230 CST Monday through Friday.
Title: Re: Public Server Suggestions (?)
Post by: SPC (Ret) Zudel on June 09, 2021, 10:33:29 AM
Mod Name: FA-18-Super-Hornet-BETA
Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1552807725
This Mod contains the F/A-18 E and F Models. The E Model is the solo aircraft and the F Model is a tandem model. The Tandem features a pilot and a weapons officer.

Pros: This aircraft was originally created to take off and launch from an aircraft carrier. Both models feature a tailhook to allow the aircraft to land safely and quickly on the aircraft carrier. These aircraft allow the pilots to add up to 5 long range fuel tanks, which can be dropped in flight. In place of the fuel tanks, these aircraft can be equipped with a "Buddy Pod" which allows them to refuel another aircraft in flight.
The F Model allows the Pilot to decide who controls each of the pylons. By using the ACE option to configure the pylons, the Pilot can load each pylon individually and decide whether the Pilot or WSO will operate the weapons on that pylon. Having a WSO will allow the pilot to focus on maintaining safe and effective flight while the WSO is able to focus on using the weapons to provide CAS. There is also an option for the Pilot to unlock the controls and allow the WSO to fly the plane if the Pilot needs to go "off comms" or something happens to the Pilot. These aircraft have many pylons to load with various munitions and is very agile. Where the A-10 is an amazing CAS aircraft, the F/A-18 is able to provide CAS while being extremely agile and able to dogfight in the same moment they are providing CAS. The F Model is extremely efficient at this, as the Pilot can fire Air-to-Air Missiles while the WSO is able to continue providing CAS. However, if there is no other person available to fly as the WSO, the pilot is able to operate the Air-to-Air systems, as well as the camera and Air-to-Ground systems.

Cons: The main guns maintain a lower amount of ammunition than the GAU-8. From what we can tell, you need a HEMMITT AMMO truck to be able to repair and rearm the aircraft. If you would like to use the service menu built into the mod, which allows repair, refuel, and rearm, you need to pull the HEMMITT AMMO truck near the aircraft and get in the pilot seat.

We did a lot of testing with the bugs the old mod had, such as TFAR issues and the WSO not being able to operate the camera. These bugs all seemed fixed with the multiple aircraft we tested. We also spawned units inside of them and took control of them with Zeus, confirming those features work with them, as well.

This aircraft was used in a previous Liberation server we had here. I have also used it in my own Liberation servers. In practice, the A-10 is perfect for CAS. In Arma, this aircraft excels above it in the ability to provide CAS while still being able to be fast and agile for dogfights. Being able to have two people in the F Model at the same time is also a great addition as the Pros show. This aircraft is also easy to swap into the Liberation, as it is compatible with the mods and Liberation scripts.

I am happy to do my best to answer any other questions and test anything you wish to be tested. Thank you for taking time to consider adding this to the Public Mod Pack!


V/R