506th IR Realism Unit

Recruiting => The Duty Desk => Topic started by: Wiff on December 23, 2015, 05:47:19 PM

Title: ace_main requires cba_jr
Post by: Wiff on December 23, 2015, 05:47:19 PM
Can someone help me out here? am I missing something? I've downloaded only from the links, and made sure that I routed them to Arma3. Am I missing something?
Title: Re: ace_main requires cba_jr
Post by: Maple on December 23, 2015, 08:27:17 PM
That error looks like you're not running CBA. Could you double check if it's in your modline?
Title: Re: ace_main requires cba_jr
Post by: Wiff on December 23, 2015, 11:00:57 PM
Checked it, and my source file it pulls from. It is there.
Title: Re: ace_main requires cba_jr
Post by: Maple on December 24, 2015, 04:10:59 AM
I've only managed to recreate your error if I manually delete cba_jr.pbo from my @CBA pack. Check if that .pbo is in there. If it isn't, extract the @CBA found in the 506 pack and check just to make sure that the new @CBA has the .pbo in there.

Title: Re: ace_main requires cba_jr
Post by: Wiff on December 25, 2015, 02:22:34 PM
Awesome! thanks! I will go check it.
Title: Re: ace_main requires cba_jr
Post by: Wiff on December 25, 2015, 02:57:11 PM
THANK YOU! Worked when I redownloaded the mod! Wow, to think that it was that simple. Thanks again for the help! Looking forward to a training class soon!
Title: Re: ace_main requires cba_jr
Post by: Maple on December 25, 2015, 09:51:56 PM
No worries, glad to hear you got it sorted. Good luck in training.