506th IR Realism Unit

Open Forum => Public Discussion => Topic started by: SPC (Ret) L. Masters on March 26, 2018, 06:40:29 PM

Title: ugly graphics after huge explosions
Post by: SPC (Ret) L. Masters on March 26, 2018, 06:40:29 PM
So, I've been realizing lately, during trainings, FTXs or OPs that my game gets massive FPS drop and ugly graphics after huge explosions such as yesterday on TFB when many mortars hit the area around us simultaneously made my game. I also get it some times randomly in game during operations, but i am trying to figure out how to get rid of this irritating issue!

here is a little example Click here! (https://steamuserimages-a.akamaihd.net/ugc/913542421128670618/662534917FBD41387C9C55F932443B3BE3592624/)
Title: Re: ugly graphics after huge explosions
Post by: 1st Lt (Ret) Hardman on March 26, 2018, 06:43:42 PM
Possibly check your Particle settings in display settings - see if lowering that helps?
Title: Re: ugly graphics after huge explosions
Post by: SPC (Ret) L. Masters on March 30, 2018, 01:51:40 PM
I tried what you said @SGT Hardman, but unfortunately it happened again a few times.
Title: Re: ugly graphics after huge explosions
Post by: SSG Redman on March 30, 2018, 02:00:39 PM
I had the same issue when I played on my laptop back when I joined. The possible causes that I had found online was either a memory leak or a bad Intel driver version.  I never found a solution, only means of slowing it down. I think the only thing I could do was set launch parameters and lower the graphics setting globally as well as lowering the view distance. Building my new computer was the only way to get away from it.
Title: Re: ugly graphics after huge explosions
Post by: SPC (Ret) L. Masters on March 30, 2018, 02:05:37 PM
my specs atm:
 i7 5700HQ CPU, Geforce GTX 950M, 8 gigs of ram.

would there be a solution to make more room for memory?
Title: Re: ugly graphics after huge explosions
Post by: CPT Bowman on March 30, 2018, 02:59:30 PM
Truthfully, your computer is very underpowered for a game like Arma. I would consider building a standalone desktop if possible, there are few laptops that are equipped to run Arma, and all of them will cost more than a desktop would to build.

You could easily find some used 5th gen intel setups to piece together, or buy the new 8th gen intel and be good for a minimum of 5 years from now. Arma runs heavily on processor (clock speed more important than cores) and ram. I would want a rig that can push a minimum of 3.5Ghz and optimally about 4Ghz, with no less than 16 gigs of ram.

If you keep it simple, a single 24" 1080p monitor and a modest build should be fairly reasonably priced.