506th IR Realism Unit

Recruiting => The Duty Desk => Topic started by: 2LT (Ret) Melius on December 05, 2017, 02:44:32 PM

Title: Editor Systems - Ambient Civ Presence?
Post by: 2LT (Ret) Melius on December 05, 2017, 02:44:32 PM
I've messed around with this module but have had no luck making it work. I really don't know much about the basics of editor and using the system modules, but if you happen to know how this one works or could at least point me in the right direction, that'd be great.

~cheers
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 1LT (Ret) Burke on December 05, 2017, 03:52:01 PM
I was playing around with it too as it looks pretty handy but then I noticed this:

(https://i.gyazo.com/18acfca862643d615508a70b5489db77.png)

Not very useful for us unfortunately. 

It looks like there's an area spawn that you set a limit to the # of civilians and then indicate what their behavior is.  Then you place down spawn points for civilians and safe spots and they will flee to to those safe spots when endangered.
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 2LT (Ret) Melius on December 05, 2017, 06:05:03 PM
I was playing around with it too as it looks pretty handy but then I noticed this:

(https://i.gyazo.com/18acfca862643d615508a70b5489db77.png)

Not very useful for us unfortunately. 

It looks like there's an area spawn that you set a limit to the # of civilians and then indicate what their behavior is.  Then you place down spawn points for civilians and safe spots and they will flee to to those safe spots when endangered.


NNNOOOO!!!! WHY!!! This seems like something that should be in the damned game already...thanks LT
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 1st Lt Leib on December 06, 2017, 01:56:42 AM
As is always the case with the shiniest of toys: they are held just out of our reach.
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 1LT (Ret) Garcia on December 13, 2017, 09:27:58 PM
I've definitely seen scripts for this on Armaholic. Also doesn't the ALiVE package contain a civilian module?
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 1st Lt (Ret) Hardman on December 13, 2017, 09:32:29 PM
ALiVE does indeed: http://alivemod.com/wiki/index.php/ALiVE_Civilian
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 2LT (Ret) Melius on December 13, 2017, 11:11:18 PM
SSG Garcia, It does, though I am a NEWB and can't figure out the Alive mod lol
Title: Re: Editor Systems - Ambient Civ Presence?
Post by: 1st Lt (Ret) Hardman on December 13, 2017, 11:18:33 PM
Melius grab me over the weekend if we're both around.