506th IR Realism Unit

Recruiting => The Duty Desk => Topic started by: Serrano on August 01, 2016, 12:26:13 PM

Title: Arma Mods
Post by: Serrano on August 01, 2016, 12:26:13 PM
Good Afternoon everyone, RCT Tagz here
I am currently readying ARMA 3 for the recruit training and was wondering if someone can see if I have installed all the necessary mods needed.  I have already tested the connection to the teamspeak servers and also moved the files from the duty desk into the teamspeak folders.  Thanks for any help anyone can provide me.
(https://lh3.googleusercontent.com/WtpuBKUZF5X1T0lZK2z36Dan_BOrir_u9FDMIvysLWHH4XK_3bYBZL4J0dW5Jtgps24rEGyCry6nQ_EXPHwJoM_4fJapIoQMQeszUACqsu00zEnXr6M3ZzsZ_uB1tctot_2_-Ro8AcEDmzzqVj3s03IVlBFzP_zOtBkUmCJbk4XRoBbmbPK_QvfvZ7n9fBpdUGgsICpPm9yGvASxEwI8_KeD5bBny7Q0r_3fm5BHEz4EeSU_U-cpBXNPNS25zTHEGI_RkXX0gYHy41dBza_J0a89TB19fZPf55blQYzk7K15rbYMR1ofR5josL8dJsGEFZ6_w_d6n4agUfLrQRKEDzNo5JHzmHBmtgmyt2gW88YSoEOcYQRI7ainViI_p4w4RwSN1OEOziSS2jRVQRs_uOpEU9gmRnGXbTQlK_4sDgBnsUdoWbGiUvCnlpQoHCFzR_9Us3BN_DYppQaQ1Fu_pTVdFo_dm0wuyn_dZeCaBddCbF8QM_2LTAC1eL827-dkm5FNHHGeuve0oP3i2NmQER9D_oDAdOQDWr_QRp5CIaejQG7BcAB0ex2gtv-z9RYOYvd8KXWKzGH5wKqT1W0orLyfinG5ku0=w950-h512-no)
Title: Re: Arma Mods
Post by: Pittman on August 01, 2016, 12:30:34 PM
So far the only thing I notice is that you are missing two of the RHS factions (AFRF and GREF) The links are below if you have not downloaded them.

https://drive.google.com/file/d/0B6Tl72SkaawXNHR4NTd6bEE2eUE/view?usp=sharing (https://drive.google.com/file/d/0B6Tl72SkaawXNHR4NTd6bEE2eUE/view?usp=sharing)

https://drive.google.com/file/d/0B6Tl72SkaawXZVFDNVhjTEQwMXc/view?usp=sharing (https://drive.google.com/file/d/0B6Tl72SkaawXZVFDNVhjTEQwMXc/view?usp=sharing)
Title: Re: Arma Mods
Post by: Serrano on August 01, 2016, 12:34:51 PM
Thanks downloading it right now, I appreciate the quick turnaround and response sir.  It
Title: Re: Arma Mods
Post by: Pittman on August 01, 2016, 12:38:46 PM
No problem, and don't worry. For the most part, recruit training is also for getting mods squared away.
Title: Re: Arma Mods
Post by: Serrano on August 01, 2016, 12:42:09 PM
(https://lh3.googleusercontent.com/qIZwX4HCJbqgYPG5nBfPCq0EMbkC8jCTDu6m4oGzhhzWIzldPvf9sMc4ACtSMIIZfVJTVmdIDYlo89087SA3tsIUWOB-7p3510Jy8d9TQQMGSi_FinGSSSmiSrDVgvam2jfVjpGYI3PoXl48fO7_lpHq4NNIUTdqCIMvpOoxk18YxYFp226ZtGN-GlNCYdl5MhMFVMi2HxOGHTm8hUBvbv7iK7YXAjAeZ1Qx_z43lpvhM-N0b5XoGr1a7hPuREEfFK7ILMG0-0r2D7VIX6BtUpxotTjHJ1nNjD2XRtTJIJODs5W6ZDZtfWi31IcT_A5BJwZMPNQPRv_rl4CaLeNzDhdJcy25qV4XjteS0LQuhgQsGzq_8V7QuCIH2M58-qXKTBRQ5jdv6Sz8Qe-tfxp_qksHurxYj2zyDnXaFkBlAb4peWAsn9LRbk98YRuMKFklVL3xJ7frj-WUDnpDdOZnxj_xazVs7M2Twk8cZNtG5H7AjHTmVSmq6DIcFE2lziKZiUXlEAQYyIFkxQ0uIS1b_1qxtagmnaIwq41XaGPxZBbwtFY7HgalQnvXeFDe91aMlZqwPECi1JYJJcf14n1bOfA1ozchOVI=w1790-h932-no)

Hopefully this squares away everything, see you tonight and thank you sir Pittman for the help
Title: Re: Arma Mods
Post by: Pittman on August 01, 2016, 12:51:15 PM
From what I can tell it looks fine. Best of luck to you.
Title: Re: Arma Mods
Post by: Leeds on August 01, 2016, 01:24:06 PM
Model your Arma 3 Launcher mod order like to this:
(Just click and drag to move)

@506th
@ACE
@CBA
@TFAR
@RHS:AFRF
@RHS:USAF
@RHS:GREF
@CUPTERRAINS
@ALRAYAK

Title: Re: Arma Mods
Post by: Serrano on August 01, 2016, 02:06:58 PM
Appreciate the help sir
Reordered as suggested, had an error code when i started up described as
"Addon 'pja310' requires addon 'Cup_Worlds"
and another concerning a scope when loading the a scenario.
I appreciate the help you can give me but if not hopefully I can resolve it at the meeting tonight or before then.
Thanks again man appreciate the forums help
Title: Re: Arma Mods
Post by: Pittman on August 01, 2016, 02:12:49 PM
The scopes one is a non-essential issue last I was told. The other however I have not had to deal with so CPL Leeds would be more help in that regard.
Title: Re: Arma Mods
Post by: SPC (Ret) Ciancio on August 01, 2016, 06:50:11 PM
I get a pja error too, seems to be fine