506th IR Realism Unit

Recruiting => The Duty Desk => Topic started by: D. Edwards on March 26, 2016, 12:52:49 AM

Title: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 12:52:49 AM
Ever since the latest update, I have been getting crashes left and right. I have everything installed correctly and I am not getting any errors on the official server. If anybody can help me trouble shoot and see if we can resolve this problem, I would really appreciate it.
Title: Re: March 2016 Mod Pack Crashes
Post by: P. Grimm on March 26, 2016, 12:59:40 AM
Try deleting your DLLs in your game directory. Any other information you can supply would help diagnose...are you getting error messages etc.
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 01:01:41 AM
http://www.506thir.net/forums/index.php?topic=2870.0
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 01:03:13 AM
Load CBA first then follow this as well in your load order
The cup plants error is a load order issue. Load Duala and Panthera AFTER CUP Terrains and the error disappears. No issue.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 01:19:02 AM
Try deleting your DLLs in your game directory. Any other information you can supply would help diagnose...are you getting error messages etc.
That's a negative. No error messages after the crash except the launcher pop up. It says something along the lines of DXGT_ACCESS_VIOLATION or something like that.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 01:21:12 AM
Load CBA first then follow this as well in your load order
The cup plants error is a load order issue. Load Duala and Panthera AFTER CUP Terrains and the error disappears. No issue.

My load order is as follows:
CBA v2.3.1
ACE 3.5.1
506th
CUP Terrains
RHS US
RHS Russia
TFAR 0.9.8
panthera a3
isladuala a3
sthud
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 01:22:11 AM
Try deleting your DLLs in your game directory. Any other information you can supply would help diagnose...are you getting error messages etc.
Which .dll's would I need to delete?
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 01:44:02 AM
All except the readme
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 01:49:31 AM
All except the readme
Okay, do I then need to verify integrity?
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 02:11:10 AM
No that will put the files back.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 02:14:37 AM
No that will put the files back.
Well I can't launch the game without them so what do I do next?
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 02:22:35 AM
Yes you can launch the game without them, as long as you leave the readme file. The DLL folder is in your Arma 3 directory
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 02:24:26 AM

1) Deleting all memory allocator's located in the dll folder that is located in your Arma 3 folder. DO NOT DELETE THE README FILE. Remember that every time the game updates, or you re-validate the install it will put those files back.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 02:28:29 AM

1) Deleting all memory allocator's located in the dll folder that is located in your Arma 3 folder. DO NOT DELETE THE README FILE. Remember that every time the game updates, or you re-validate the install it will put those files back.
Ok, I thought you meant all dlls within the arma 3 folder....that's what I was confused with. I will see if this is the issue.
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 02:30:22 AM
I should've specified previously, also what exactly is the error and how often does it occur?
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 02:34:33 AM
I should've specified previously, also what exactly is the error and how often does it occur?
It happens randomly. The game freezes, TFAR sfx bleep, I alt-tab to see the little pop up saying "arma 3 has stopped working....."
I close that off, and another dialogue box pops up saying along the lines:    STATUS_ACCESS_VIOLATION
Title: Re: March 2016 Mod Pack Crashes
Post by: Bingham on March 26, 2016, 02:40:47 AM
Hopefully not having the DLL files will fix it. But also I've done a lot to make Arma 3 run as smooth as possible with our mods to find that I still crash every once and a while. Shut happens, I wouldn't worry about it to much.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 03:01:13 AM
Hopefully not having the DLL files will fix it. But also I've done a lot to make Arma 3 run as smooth as possible with our mods to find that I still crash every once and a while. Shut happens, I wouldn't worry about it to much.
I only worry when I crash 4 times in one op lol. But I love the pack.
Title: Re: March 2016 Mod Pack Crashes
Post by: SSG (Ret) McAllister on March 26, 2016, 09:52:17 AM
Instead of deleting your DLLs every time the game updates you can just set the malloc in the start-up parameters to equal system.  This essentially tells Arma to just use the default memory allocator that comes with your operating system.  This does the same thing as deleting your DLLs except you won't ever have to do it again since the start-up parameters don't change after updates.  You can find the option for which malloc to use in the launcher settings. If you use a command-line instead it can be set with the following: -malloc=system.

From https://community.bistudio.com/wiki/Arma_3:_Custom_Memory_Allocator (https://community.bistudio.com/wiki/Arma_3:_Custom_Memory_Allocator)
Quote
You can select an allocator by via commandline below or deleting other allocators from the \dll\ folder.

Honestly it's much better to just change the setting and be done with it than to delete your DLL folder everytime Arma finds the need to update.
Title: Re: March 2016 Mod Pack Crashes
Post by: D. Edwards on March 26, 2016, 03:46:11 PM
Instead of deleting your DLLs every time the game updates you can just set the malloc in the start-up parameters to equal system.  This essentially tells Arma to just use the default memory allocator that comes with your operating system.  This does the same thing as deleting your DLLs except you won't ever have to do it again since the start-up parameters don't change after updates.  You can find the option for which malloc to use in the launcher settings. If you use a command-line instead it can be set with the following: -malloc=system.

From https://community.bistudio.com/wiki/Arma_3:_Custom_Memory_Allocator (https://community.bistudio.com/wiki/Arma_3:_Custom_Memory_Allocator)
Quote
You can select an allocator by via commandline below or deleting other allocators from the \dll\ folder.

Honestly it's much better to just change the setting and be done with it than to delete your DLL folder everytime Arma finds the need to update.
Thank you SGT. Either way the issue is fixed and I am no longer crashing constantly. I want to thank everyone that helped me.