506th IR Realism Unit

Open Forum => Public Discussion => Topic started by: SGT (Ret) Reilly on July 19, 2016, 04:54:37 PM

Title: Firing Range-Scenario
Post by: SGT (Ret) Reilly on July 19, 2016, 04:54:37 PM
Hey guys, I put together a small firing range, I know some of the RCT and PV1's were looking for a map of some sorts to fine tune some of their shooting. I also included some Air assets in the mission so you can try your hand at flying either the Rotary Aircraft as well as the Fixed-Winged one on the abandoned vehicles. There is also a small compound  on the map that has 2 squads worth of infantry. This is my first Eden build, so feel free to critique!
Edit: Make sure the standard 506th Mods are running
http://steamcommunity.com/sharedfiles/filedetails/?id=727705853
PV1 Reilly
Title: Re: Firing Range-Scenario
Post by: Pittman on July 19, 2016, 06:25:47 PM
I may try this out later. Thanks for the share!
Title: Re: Firing Range-Scenario
Post by: CW2 (Ret) O'Neill on July 19, 2016, 06:47:49 PM
As a Team Leader, I usually arrange team training to cover basic such as target practice, MOUT, CLS usage, weapon designation, vehicle designation and other basics in milsim operations. I'll definitely check this out to see if it could be a feasible template for training some basics.
Title: Re: Firing Range-Scenario
Post by: S. Murphy on July 19, 2016, 09:03:17 PM
Much appreciated Big Man!