Author Topic: extracting mods  (Read 3656 times)

CW2 Sekel

  • 153A Rotary Wing Aviator
  • Aviation Element
  • Posts: 18
extracting mods
« on: March 20, 2015, 05:36:27 AM »
What are you using to extract mods with.  I have an Alienware M17xr4 with windows 8.1 64-bit.
W. SEKEL
CW2, AV
Reserve Platoon, 1-506 Infantry


D. Brown

  • Posts: 182
Re: extracting mods
« Reply #1 on: March 20, 2015, 05:42:50 AM »
I use winrar myself, but there are a few programs out there for unzipping mod folders.

SFC (Ret) M. Brewer

  • 68W3O Health Care Specialist
  • Retired
  • Posts: 1202
Re: extracting mods
« Reply #2 on: March 20, 2015, 09:04:34 AM »
I use 7-zip.  Easy to use and it's free.

http://www.7-zip.org
M. BREWER
SFC, USA
Retired


CW2 Sekel

  • 153A Rotary Wing Aviator
  • Aviation Element
  • Posts: 18
Re: extracting mods
« Reply #3 on: March 20, 2015, 01:04:03 PM »
7-zip worked thanks.
W. SEKEL
CW2, AV
Reserve Platoon, 1-506 Infantry


Dekker

  • Posts: 36
Re: extracting mods
« Reply #4 on: March 23, 2015, 10:24:54 PM »
I have tried winRAR, WinZip, and 7-Zip.  I am still getting errors when starting ArmA. 

1.  'AIA_Afghan_Config' requires 'AIA_Afghan Data'
2.  Cannot load texture  ca/misc/data/icons/i-h_ca.paa
3.  Cannot load texture de1\models_dbe1\ui\data\hmmwv_h1_ca.paa
4.  no entry 'bin\config.bin/cfgVehicles/Vysilacka.scope

Any help would be appreciated.

Thanks

« Last Edit: March 23, 2015, 10:46:12 PM by Harley »