Recruiting > The Duty Desk

Need serious tech help..

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Tramble:

--- Quote from: PFC J. Patterson on January 11, 2015, 10:45:00 PM ---Try using arma 3 launcher or a different launcher instead of arma 3 sync with only the mods necessary and in your startup parameters try: -cpucount=4 -world=empty -nosplash -malloc=system

NOTE: CPU count should only be 4 if you have a quad-core, if you don't know just delete it from the startup line

--- End quote ---

what does those parameters do? also i think i have quad 4.

SSG (Ret) J. Patterson:
go with cpucount=4

the rest of them should just keep system load down during startup. Empty world, no splash screen and system memory. I use a different memory allocator, which improves FPS, you can read about it here: http://www.506thir.net/forums/index.php?topic=74.0

R. F. Nelson:

--- Quote from: PV2 Tramble on January 12, 2015, 02:53:23 AM ---
--- Quote from: PFC J. Patterson on January 11, 2015, 10:45:00 PM ---Try using arma 3 launcher or a different launcher instead of arma 3 sync with only the mods necessary and in your startup parameters try: -cpucount=4 -world=empty -nosplash -malloc=system

NOTE: CPU count should only be 4 if you have a quad-core, if you don't know just delete it from the startup line

--- End quote ---

what does those parameters do? also i think i have quad 4.

--- End quote ---

The parameters do more or less what they sound like, for the most part.

-cpucount=4 Is for if you have a quad-core processor. It tells the game to use all four cores when the program (Arma 3) is running. Not all programs/games are coded to actually use quad/hex/8-core processors, so the parameter tells the program that you have a quad core, and so it should use them, even if it isn't natively known.

-world=empty doesn't load up the game maps on program start. Helps with faster game load speeds, and can help make the client more stable in loading (or so it's been for me).

-nosplash loads the client without splash screens (all those advertisements for game engine, nVidia "The way it's meant to be played", etc). Makes for some faster loading, especially in games where those splash screens can't be skipped (though in some games, this can lead to instability in client).

As for -malloc, I'm not 100% sure. It's not one I've often seen. Hope that's helped answer your question.

Capt (Ret) Morgan:
Malloc is in regards memory allocation of you are unaware. It's only required if you use the FPS increase guide as it simply tells the program to follow the memory allocation changes that you installed rather than the default that ArmA 3 has.

J. Stevenson:
If you have problems with joining in server try to check .rpt file. File location is: C:\Users\YOUR_USER_NAME\AppData\Local\Arma 3

IMPORTANT: AppData is hidden folder, and you open .rpt file with notepad (latest one check date and time), and then you search for errors or missing addons. Also you need to connect to server first in order to create .rpt file so you can check what is wrong wit your mods.

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